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At Cotham Gardens Primary School we understand the importance of computing, the role it plays in our lives and how it will continue to shape the future. The intention of the Computing Curriculum at Cotham Gardens is that our pupils will be given tools to make sense of computers and the possibilities they offer, as well as consider the potential risks and negatives.

In Key Stage 1, pupils should be taught to:

  • understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions
  • create and repair issues in a coding program
  • use logical reasoning to predict the behaviour of simple programs
  • use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • recognise common uses of information technology beyond school
  • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.

In Key Stage 2, pupils should be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by making these into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.



  • Y1-Y6 classes have weekly timetabled slots in the computer suite and on iPads
  • computing is often integrated into other subjects to create curriculum links
  • follow curriculums in which skills and knowledge can be advanced in a systemic way
  • facilitate links with different learning platforms to complete homework and other activities outside school
  • create an environment where children are encouraged to share their computing experiences with each other
  • generate a love of computing and master the skills needed for the challenges of the future
  • apply skills to their peers and others
  • notify parents of important e-safety information and ways they can help children stay safe online.



  • children will leave Cotham Gardens feeling confident at using information technology for word processing, presentations and web browsing

  • children will know how to use the Internet safely and know what to do if they feel uncomfortable with an experience online

  • children use Computing and ICT skills in presentations and work across the curriculum. They have opportunities to share this work in class, with others and at home

  • we review our computing curriculum annually with parents, staff and pupils.


computing knowledge progression map.pdf