Computing
INTENT:
At Cotham Gardens Primary School we understand the importance of computing, the role it plays in our lives and how it will continue to shape the future. The intention of the Computing Curriculum at Cotham Gardens is that our pupils will be given tools to make sense of computers and the possibilities they offer, as well as consider the potential risks and negatives.
In Key Stage 1, pupils are taught to:
- understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions
- create and repair issues in a coding program
- use logical reasoning to predict the behaviour of simple programs
- use technology purposefully to create, organise, store, manipulate and retrieve digital content
- recognise common uses of information technology beyond school
- use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.
In Key Stage 2, pupils are taught to:
- design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by making these into smaller parts
- use sequence, selection, and repetition in programs; work with variables and various forms of input and output
- use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
- understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
- use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
- select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
- use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.
IMPLEMENTATION:
- Y1-Y6 classes have weekly timetabled lessons using the Purple Mash curriculum
- Our curriculum teaches computer science, information technology, digital literacy, coding and e-safety
- Computing is often integrated into other subjects to create curriculum links
- Skills and knowledge are advanced in a systemic way
- We facilitate links with different learning platforms to complete homework and other activities outside school
Here is a long term overview:
|
T1 |
T2 |
T3 |
T4 |
T5 |
T6 |
1 |
Online Safety & Exploring Purple Mash (4) Digital Literacy |
Lego Builders (3) Computing Science Maze Explorers (3) Computing Science
|
Grouping & Sorting (2) Computing Science Pictograms (3) Information Technology |
Animated Story Books (5) Information Technology |
Technology outside school (2) Digital Literacy Spreadsheets (3) Information Technology
|
Coding (6) Computing Science
|
2 |
Online Safety (3) Digital Literacy Making Music (3) Information Technology
|
Effective Searching (3) Digital Literacy
|
Presentation Ideas (4) Information Technology
|
Creating Pictures (5) Information Technology
|
Questioning (5) Information Technology
|
Coding (6) Computing Science
|
3 |
Email (incl. email safety)(6) Digital Literacy Touch typing (4) Information Technology
|
Coding (6) Computing Science
|
Online Safety (3) Digital Literacy Graphing (2) Information Technology |
Simulations (3) Information Technology Spreadsheets – Crash Course Version (4) Information Technology |
Branching Databases (4) Information Technology
|
Presenting (5/6) Information Technology |
4 |
Hardware (2) Computing Science Making Music (4) Information Technology |
Coding (6) Computing Science
|
Online Safety (4) Digital Literacy
|
Logo (4) Computing Science Animation (3) Information Technology |
Writing for Different Audiences (5) Information Technology
|
Introduction to AI (4) Information Technology Effective Searching (3) Information Technology
|
5 |
Coding (6) Computing Science
|
Databases (4) Information Technology
|
Online Safety (3) Digital Literacy
|
3D Modelling (4) Information Technology
|
Games Creator (5) Computing Science
|
Concept Maps (4) Information Technology |
6 |
Blogging (4) Digital Literacy Networks (3) Computing Science
|
Coding (6) Computing Science
|
Online Safety (2) Digital Literacy |
Quizzing (6) Information Technology
|
Understanding Binary (4) Computing Science
|
Text Adventures (5) Computing Science Spreadsheets (5) Information Technology |
We also teach a termly e-safety lesson from Google’s Be Internet Legends program. More information can be found here: https://beinternetlegends.withgoogle.com/en_uk
In KS1 we learn how to:
Term 1 – Go places online safely
Term 2 – Follow the digital trail
Term 3 – Safer Internet Day
Term 4 – Keep it private
Term 5 – Screen out the mean
Term 6 – ABC searching/Keyword searching
In KS2 we learn how to:
Term 1 - Think before you share
Term 2 - Check it's for real
Term 3 - Safer Internet Day
Term 4 - Protect your stuff
Term 5 - Respect each other
Term 6 - When in doubt, discuss
IMPACT:
- Children will leave Cotham Gardens with a thorough grounding in computer science.
-
Children will leave Cotham Gardens feeling confident at using information technology for word processing, presentations and web browsing.
-
Children will know how to use the Internet safely and know what to do if they feel uncomfortable with an experience online.
-
Children use Computing and ICT skills in presentations and work across the curriculum. They have opportunities to share this work in class, with others and at home.